Rocket Science Group

Case Studies

Success stories from our clients

Discover how we've helped game studios around the world solve their toughest technical challenges. From scaling to millions of players to building real-time competitive systems, these are the stories behind our work.

AAA Gaming

Load Testing Platform for 10M Concurrent Users

We built a modern load testing platform capable of simulating 10 million concurrent users while preserving 20 years of existing test investments.

10M+ Concurrents
100% Tests Preserved
Cloud Gaming Infrastructure

Game Server Observability SDK Across 3 Languages

We built the official observability solution for a major cloud gaming platform, delivering SDKs across C++, C#, and Go with integrations for both Unreal and Unity.

3 Languages
2 Game Engines
VR Gaming

VR Game Backend Supporting 100K+ CCU

We built and hardened the backend platform for a hit VR game serving over 100,000 concurrent users, delivering load testing, parental controls, real-time notifications, and compliance features.

100K+ Concurrents
6+ Workstreams
Live Operations

Cutting a Game's $500K/Month Infrastructure Costs in Half

A 6-week infrastructure audit identified catastrophic cost leakage, enabling a financially doomed project to continue development.

$250K/mo Savings
6 Weeks Duration
AAA Gaming

Mobile Platform Expansion for Viral Party Game

Over 5 months, we embedded with a major studio to build backend services supporting mobile expansion across iOS, Android, and Galaxy Store while enhancing cross-platform entitlements.

+3 Platforms Ported
Full Sync Cross-Platform
Regulatory Compliance

CFIUS-Compliant Player Identity Service

We built, operate, and support a PII isolation service enabling a foreign-owned game studio to comply with US government data restrictions.

Government Compliance
Multi-Region Availability
AAA Gaming

AWS Data Platform for AAA Game Launch

We delivered a complete AWS-native data platform in under 4 months when a AAA studio's existing analytics provider deprecated their service before launch.

< 4 Months Delivery
Real-time Data Flow
MMO Gaming

Subscription Platform for 20+ Year MMO Franchise

We architected and built a modern subscription platform enabling multi-tier offerings while respecting players who've been subscribers for over two decades.

Chargebee Integration
Event-Driven Architecture
Game Distribution

Authorization-Gated Game Distribution System

We extended a game launcher to support premium content distribution with multi-layer authorization, enabling a studio's first paid game release.

Defense-in-Depth Architecture
Voucher Beta System
Competitive Gaming

Production Server Infrastructure for Multiplayer FPS

We delivered a production-ready Linux server binary, hardware performance analysis, and vendor evaluation for a multiplayer FPS studio preparing for launch.

Production Server Binary
3 Months Engagement
Government / Defense

AWS GovCloud Migration Under 7-Week Deadline

We migrated a simulation platform to AWS GovCloud IL5 in 7 weeks to maintain a Department of Defense contract, navigating security constraints and compressed timelines.

Met Deadline
5 Migrated Components
AI Gaming

AI-First Game MVP for VC Funding Pitch

We delivered a working prototype with real commerce infrastructure in 2 months, enabling an AI-first game studio to secure their next funding round.

2 Months Delivery
Round Closed Funding