Data Modernization
We build data platforms that collect information from your product and make it available to the teams who use it, in close to real time. That includes pipelines, storage, analytics and the telemetry your engineers rely on in production.
What this covers
Designed around the people who use the data
We work with your engineers and with the people who use the data, such as analysts, producers and product managers. The platform is built around the reports and questions those teams rely on.
Data platforms
Cloud-native pipelines and storage. We delivered a full AWS data platform for a AAA launch in under four months after the studio's analytics provider closed its service.
Telemetry and observability
SDKs and instrumentation that show how your systems behave in production.
Analytics migrations
Moving from older or discontinued analytics tools to new ones while keeping your historical data and existing reports.
Work under this service
Success stories from our clients
Game Server Observability SDK Across 3 Languages
We built the official observability solution for a major cloud gaming platform, delivering SDKs across C++, C#, and Go with integrations for both Unreal and Unity.
AWS Data Platform for AAA Game Launch
We delivered a complete AWS-native data platform in under 4 months when a AAA studio's existing analytics provider deprecated their service before launch.
Frequently asked questions
Data modernization means replacing slow or patchy data systems with pipelines and platforms that show what's happening in your product while it runs. Terminal Velocity builds data pipelines, analytics platforms and telemetry for products that produce large volumes of data.
Yes. When a AAA studio's analytics provider shut down its service shortly before launch, we delivered a complete AWS-native data platform in under four months, with data flowing in real time.
Telemetry is the data a product sends back about how it's performing and how people use it. Good telemetry lets your team spot problems while there's still time to fix them, such as a server struggling under load, and gives product teams real usage data to base decisions on.
Yes. We built the official observability solution for a major cloud gaming platform. It includes SDKs in C++, C# and Go, with integrations for Unreal and Unity, so studios can monitor their game servers in the language and engine they already use.
Yes. We can move you off a third-party analytics service onto a platform you own, built on your cloud account and designed around the data your teams need. We've done this on a launch deadline, delivering a full AWS data platform in under four months.
Let's talk about your platform
Tell us what you're working on and we'll let you know if it's something we've done before.
Other services
- Platform & Tools Engineering Backend services, internal tools and build pipelines in C++, C#, Go, Rust, Java and the other languages your team uses. →
- Legacy & Cloud Modernization Planning and carrying out the move from older systems to cloud infrastructure, one stage at a time. →
- Security & Compliance Systems built to meet data protection, data residency and government cloud requirements. →
- Enterprise AI AI features and assistants for your products and internal tools, built to run in production. →
- Technology Advisory Reviews of your architecture, vendors, costs and launch plans by engineers who have run large online systems. →