Technology Advisory
Our senior engineers can review your architecture, vendor choices and technical plans before you commit to them. We bring 19 years of experience building and running large online systems.
What this covers
Senior engineers and practical recommendations
Advisory projects are carried out by our senior engineers and end with recommendations your team can act on. If you’d like help putting them into practice, the same people can stay on for the delivery work.
Architecture reviews
An assessment of how your systems are built, where they are likely to struggle under load, and what to change first.
Vendor selection
Help comparing providers, platforms and build-or-buy options against what your product needs. For one FPS studio this included a vendor evaluation and hardware performance analysis before launch.
Launch readiness
A review of capacity, costs and likely failure points before a launch or a period of growth.
Work under this service
Success stories from our clients
Cutting a Game's $500K/Month Infrastructure Costs in Half
A 6-week infrastructure audit identified catastrophic cost leakage, enabling a financially doomed project to continue development.
Production Server Infrastructure for Multiplayer FPS
We delivered a production-ready Linux server binary, hardware performance analysis, and vendor evaluation for a multiplayer FPS studio preparing for launch.
Frequently asked questions
Technology advisory helps you make decisions about your technology function, such as what to build in-house, what to buy and who should run it. Our engineers review your architecture, vendors, costs and launch plans, based on their experience running large online systems.
Yes. We compare vendors against your requirements, costs and the way your systems are built. Before one multiplayer game launched, we carried out a vendor evaluation and hardware performance analysis, and delivered the production server it went live on.
Yes. We look at whether your systems will hold up on launch day, where the risks are and what should be tested first. The team has worked on 85 game launches, so we know which parts of a launch plan need the most attention, from capacity planning to load testing.
It depends on how central the system is to your product, how much your team can maintain, and what off-the-shelf options will cost over time. We work through those factors with you and give a clear recommendation, including when buying is the better choice.
Yes. Advisory can be a standalone review. If you want help acting on the recommendations, our engineering teams can do that work, and you're free to take the findings to your own team or another partner instead.
Let's talk about your platform
Tell us what you're working on and we'll let you know if it's something we've done before.
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